If you're currently seeing 200 FPS in your preferred games at max detail, you'll probably see 120+ FPS in similar games from the same studios for 2 or 3 years. All that said, if you just wanted a spitball, completely baseless estimate. Reports say these 3080 Ti cards run fairly warm, if not hot. Hotter GPU means lesser boost clocks, hence, you may not see as much performance uplift with DLSS enabled if you're not on water cooling. It will drop the native render resolution, so less work, but the tensor cores will start getting used which could produce more heat if you're not limiting frame rate with something like v-sync. It gets even more complicated if you want to include DLSS. That's exactly how the real world experience is. If this sounds messy and uncertain, good. It's far easier to keep the viewport facing a very small portion of the map with well known LOD as opposed to something like Cyberpunk 2077 where rendered polygons can double or triple based on where you're looking, typically with max settings seeing the most brutal effects. "AAA" racing games tend to have more consistent and higher FPS than open-world games for this reason. Some settings may just increase the level of detail (LOD) for more distant objects, so only vast scenes with many character, object, and terrain models will really stress the GPU and memory. This should be a given, but from the way the question specified the term, I feel like it's worth mentioning. By the way, "ultra" isn't really a standard and may not appear in many game settings. Remember when Crysis 2 was found to use extreme amounts of tessellation on geometry hiding underneath the ground? It was well known that Nvidia architecture handled tessellation better than AMD, however it was probably done to artificially stress any card regardless of brand. Some studios put great effort into optimizing performance while others may see lower FPS as a weird badge of honor. Not every game developer is going to have the same standard for an acceptable amount of polygons, shading, physics, and ray tracing expected of the hardware. The thing is, the AAA term has been morphed and stretched to fit just about any game that someone likes or that costs $60 or so at launch. I can't say from any anecdotal experience how a 3080 Ti runs "AAA" games at 4K, but I've seen benchmarks between ~45 and ~160 FPS of some titles. But let running them smoothly is question of coasts.That sounds like an ultra-wide resolution rather than normal 1440p, so it's more in line with 4K for pixel count. And that's the importance.Īll Crysis Games are extreme good looking, if u compare them to Games like COD and BF. Of course i mean settings u can play with it very smoothly. It's very long ago, but i mean you can't even see a tank firing u, because u can't set Post Processing higher than lvl 2 (was it middle?) Explosions and many moving Objects will take down your System. However, can it run Crysis on AGP? - definataly not smoothly. Sure, u can't max out Crysis on DX 11, but u could play then really good with that Components. And for DX 11 i bought a Gainward GTX 570 Phantom. With this System, you could max out almost everything on DX 10. Core i7 2600K, a MSI Board which i forgot the Model Name, Corsair Vengeance 8 GB 1600 MHZ DDR 3. This time i watched deeper what i am buying. Only for the Games C1, C Warhead and C2 i switched again. I mean i still couldn't max out it, but it definataly fine. It was Really playable after i switched to E 6700 2x2.66 GHZ - EVGA nForce 760 board, GForce 8800 GT (without X), 4 GB DDR2-800 MHz Ram. And for me, it was disturbing the Fun if u are walking and seeing Objects just loaded. Post Processing was a very big problem for this. Just could set maximum 2nd Graphic Settings on a VGA Monitor. Upgraded the System with a GForce 7xxx 256 MB V-Ram.īelieve me, as well as i liked to play Crysis 1 at 2008, but no way, it was simply too weak. For Games like NFS U2 or NFS MW05 it was really good. Startet with buying a System with Intel P4 3.0 GHZ with HT, ATI Radeon 9800 PRO 128 MB VRam (AGP 8X) and 512 MB RAM DDR 1.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |